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61. Ishtar vs Curse - in Ships and Modules [original thread]
Ask yourself this, which one is cheaper?
- by Locke Ateid - at 2006.08.14 16:54:00
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62. Claw with 150mm II's do I need a web? - in Ships and Modules [original thread]
280mm fitted Claws are the bane to other ceptors. Not really useful against anything else, but they do a fine job at fine as an anti-ceptor role. They're just so hard to fit due to CPU limitations.
- by Locke Ateid - at 2006.08.14 16:46:00
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63. Bloggers #24, Vacation is over and more about rigs - in EVE General Discussion [original thread]
Just to give us Minmatar something to have all the over races scream NERF!!?!!! I think CCP should give all Minmatar ships 8 rig slots, a billion calibration, and everyone else just 3 rig slots. Finally making the Minmatar ships the most versatile...
- by Locke Ateid - at 2006.08.11 04:20:00
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64. Things That Can Be Done About The Bellicose - in Ships and Modules [original thread]
I say we just get it over with and change the Bell into that explosive ram ship proposed oh so many years ago.
- by Locke Ateid - at 2006.08.09 17:36:00
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65. Pilgrim vs Curse - in Ships and Modules [original thread]
I would pick the Curse over a Pilgrim, not because one is significantly better than the other, but because I can get two (if not more) Curses for the price of one Pilgrim and a good cloaking device.
- by Locke Ateid - at 2006.08.09 09:06:00
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66. Silliest Thing Ever? - in Ships and Modules [original thread]
As much as Tribal and crew would appreciate your 'healing' abilities at all the gate camps, your going to have to tank the same damage they recieve. Lest we have another Zombie incident.
- by Locke Ateid - at 2006.08.09 06:45:00
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67. Just a poll about tier 3 bs - in Ships and Modules [original thread]
Originally by: Claire Mabulle Buy: Gallente & Caldari Not Buy: Amarr & Minmatar The same for me, unless they change the Mael into a giant stabber as a last minute fix.
- by Locke Ateid - at 2006.08.04 21:34:00
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68. **New Turret Fix** - in Ships and Modules [original thread]
Edited by: Locke Ateid on 04/08/2006 21:30:59 Originally by: CB Apollo Below is a quote from my "NERF CROW" thread, it atually highlights the main problem, its not missiles that need to be looked at, its turrets. They need a rework for...
- by Locke Ateid - at 2006.08.04 21:30:00
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69. Bloggers #23, More on tier 3 Battleships, and a couple sneak peeks - in EVE General Discussion [original thread]
To all the people who've been talking about no mention of Amarr, do you really want them too? We Min been getting plenty of attention and it's been terribly news. Then again, bad news is still better than no news. Anyway, looks like it's game ov...
- by Locke Ateid - at 2006.08.03 02:10:00
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70. Sound off for amarrians getting a drone BS - in Ships and Modules [original thread]
/signed Just to give them something different.
- by Locke Ateid - at 2006.08.03 01:50:00
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71. Dude where's my pest? - in Ships and Modules [original thread]
Edited by: Locke Ateid on 03/08/2006 01:32:03 Originally by: Sarmaul There are 2 ways to balance blasterships 1) Make it hard for them to get into range, but let them do insane damage when there 2) Make it easy for them to get into r...
- by Locke Ateid - at 2006.08.03 01:26:00
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72. Minmatar - in Ships and Modules [original thread]
/Signed Stop trying to switch our speed/versility advantages in favor poor shield tank.
- by Locke Ateid - at 2006.07.31 20:28:00
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73. The stabber fix - in Ships and Modules [original thread]
Edited by: Locke Ateid on 31/07/2006 19:56:21 Anyone know where TomB moved the slap function, I seem to have missplaced it. On a more serious note, Stabbers are not tankers, they're fast gankers (Damage mods take a lot of CPU). Though if you ...
- by Locke Ateid - at 2006.07.31 19:55:00
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74. Stealth bomber? - in Ships and Modules [original thread]
Originally by: Eliadur Edited by: Eliadur on 28/07/2006 18:54:17 Edited by: Eliadur on 28/07/2006 18:51:23 If he wasnt dealing decent dmg against your AF with cruise, then he must have bad missle skilsl. For the record, a Puni...
- by Locke Ateid - at 2006.07.28 19:14:00
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75. Maelstrom: What *should* stats be? - in Ships and Modules [original thread]
Edited by: Locke Ateid on 28/07/2006 19:03:56 Originally by: Apertotes Edited by: Apertotes on 28/07/2006 09:03:55 Originally by: Locke Ateid *Even contains one less slot for balancing issues. 6 Hights - 6 Turrets, 2 Missi...
- by Locke Ateid - at 2006.07.28 19:02:00
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76. Maelstrom: What *should* stats be? - in Ships and Modules [original thread]
Originally by: Apertotes Edited by: Apertotes on 28/07/2006 09:03:55 Originally by: Locke Ateid 7.5% to Proj. damage 5% to ship speed you didnt say what the base speed would be. Fixed.
- by Locke Ateid - at 2006.07.28 09:08:00
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77. Maelstrom: What *should* stats be? - in Ships and Modules [original thread]
Originally by: Andrea Jaruwalski Originally by: Locke Ateid My idea for a proper shield tanking Min BS. tell me, why would anyone use this over a tempest/typhoon? Speed, tankable armor/shield wise, ECM capable without w...
- by Locke Ateid - at 2006.07.28 09:00:00
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78. Maelstrom: What *should* stats be? - in Ships and Modules [original thread]
Edited by: Locke Ateid on 28/07/2006 09:01:37 -Edit- I forgot to finish the top of this post...lack of sleep does this sometime. I'm just going to say and get it over with. The Mael as it is going to suck one way or another, it's a lose lose ...
- by Locke Ateid - at 2006.07.28 08:54:00
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79. Tier2 BC's and their fooling stats - in Ships and Modules [original thread]
If that's what the Hurricane gets, then I'll be happy for the most part. Just so long it doesn't come with a shield bonus.
- by Locke Ateid - at 2006.07.28 07:50:00
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80. Maelstrom: What *should* stats be? - in Ships and Modules [original thread]
Edited by: Locke Ateid on 28/07/2006 07:28:30 Originally by: Randay I doubt the Hyperion with its 15000ish PG will be able to fit a cap booster, dual rep, and 8 blasters. Much less run it all, even with a cap booster. Not that th...
- by Locke Ateid - at 2006.07.28 07:26:00
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